UDynamicMeshGenerator

[UDynamicMeshGenerator](API\Runtime\GeometryFramework\UDynamicMeshGenerator) is an abstract base class for an implementation that can mutate an input mesh into an output mesh.

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UDynamicMeshGenerator

References

Module

GeometryFramework

Header

/Engine/Source/Runtime/GeometryFramework/Public/UDynamicMesh.h

Include

#include "UDynamicMesh.h"

Syntax

class UDynamicMeshGenerator : public UObject

Remarks

UDynamicMeshGenerator is an abstract base class for an implementation that can mutate an input mesh into an output mesh. A subclass of this class can be attached to a UDynamicMesh to allow for arbitrarily-complex procedural generation

Functions

Name Description

Public function Virtual

void

 

Generate

(
    FDynamicMesh3& MeshInOut
)

Apply a change to MeshInOut