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| IMouseWheelBehaviorTarget::ShouldRespondToMouseWheel()
|
Module |
|
Header |
/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/BehaviorTargetInterfaces.h |
Include |
#include "BaseBehaviors/BehaviorTargetInterfaces.h" |
FInputRayHit ShouldRespondToMouseWheel
(
const FInputDeviceRay & CurrentPos
)
The result's bHit property determines whether the mouse wheel action will be captured. (Perhaps the mouse wheel only does something when mousing over some part of a mesh)
hit information at this point
Parameter |
Description |
---|---|
CurrentPos |
device position/ray at point where mouse wheel is engaged |