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| UInputBehavior::ForceEndCapture()
|
Module |
|
Header |
/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/SingleClickBehavior.h |
Include |
#include "BaseBehaviors/SingleClickBehavior.h" |
Source |
/Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseBehaviors/SingleClickBehavior.cpp |
virtual void ForceEndCapture
(
const FInputCaptureData & CaptureData
)
If this is called, the Behavior has forcibly lost capture (eg due to app losing focus for example) and needs to clean up accordingly