USingleClickInputBehavior::WantsCapture

Given the input state, does this Behavior want to begin capturing some input devices?

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Override Hierarchy

UInputBehavior::WantsCapture()

USingleClickInputBehavior::WantsCapture()

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/SingleClickBehavior.h

Include

#include "BaseBehaviors/SingleClickBehavior.h"

Source

/Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseBehaviors/SingleClickBehavior.cpp

Syntax

virtual FInputCaptureRequest WantsCapture
(
    const FInputDeviceState & InputState
)

Remarks

Given the input state, does this Behavior want to begin capturing some input devices?