UpdateCoordSystemFunction

This function is called on each active GizmoActor Component to update it's coordinate system (eg world/local).

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Syntax

TFunction< void *, EToolContextCoordinateSystem)> UpdateCoordSystemFunction

Remarks

This function is called on each active GizmoActor Component to update it's coordinate system (eg world/local). If the Component is not a UGizmoBaseCmponent, the client needs to provide a different implementation of this function via the ToolBuilder