UGizmoCircleComponent::CreateSceneProxy

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

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Override Hierarchy

UPrimitiveComponent::CreateSceneProxy()

UGizmoCircleComponent::CreateSceneProxy()

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoCircleComponent.h

Include

#include "BaseGizmos/GizmoCircleComponent.h"

Source

/Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoCircleComponent.cpp

Syntax

virtual FPrimitiveSceneProxy * CreateSceneProxy()

Remarks

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Returns

The proxy object.