UTransformProxy::AddComponent

Add a component sub-object to the proxy set.

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macOS

Linux

Warnings

  • The internal shared transform is regenerated each time a component is added

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/TransformProxy.h

Include

#include "BaseGizmos/TransformProxy.h"

Source

/Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/TransformProxy.cpp

Syntax

virtual void AddComponent
(
    USceneComponent * Component,
    bool bModifyComponentOnTransform
)

Remarks

Add a component sub-object to the proxy set.

The internal shared transform is regenerated each time a component is added

Parameters

Parameter

Description

bModifyComponentOnTransform

if true, Component->Modify() is called before the Component transform is updated