UTransformProxy::SetTransform

Update the main transform and then update the sub-objects based on their relative transformations

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References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/TransformProxy.h

Include

#include "BaseGizmos/TransformProxy.h"

Source

/Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/TransformProxy.cpp

Syntax

virtual void SetTransform
(
    const FTransform & Transform
)

Remarks

Update the main transform and then update the sub-objects based on their relative transformations