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Module |
|
Header |
/Engine/Source/Runtime/InteractiveToolsFramework/Public/InputBehavior.h |
Include |
#include "InputBehavior.h" |
enum EInputCaptureSide
{
None = 0,
Left = 1,
Right = 2,
Both = 3,
Any = 99,
}
Name |
Description |
---|---|
None |
|
Left |
|
Right |
|
Both |
|
Any |
Input can be captured separately for Left and Right sides (eg for VR controllers) Currently mouse is Left.