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Module |
|
Header |
/Engine/Source/Runtime/InteractiveToolsFramework/Public/InputBehavior.h |
Include |
#include "InputBehavior.h" |
struct FInputCapturePriority
Each UInputBehavior provides a priority that is used to help resolve situations when multiple Behaviors want to capture based on the same input event
Name | Description | ||
---|---|---|---|
|
int |
Priority |
Constant priority value |
Name | Description | |
---|---|---|
|
FInputCapturePriority ( |
Name | Description | ||
---|---|---|---|
|
FInputCaptur... |
MakeHigher ( |
|
|
FInputCaptur... |
MakeLower ( |
Name |
Description |
---|---|
DEFAULT_GIZMO_PRIORITY |
|
DEFAULT_TOOL_PRIORITY |