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Module |
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Header |
/Engine/Source/Runtime/InteractiveToolsFramework/Public/InputBehavior.h |
Include |
#include "InputBehavior.h" |
struct FInputCaptureRequest
UInputBehavior returns an FInputCaptureRequest from WantsCapture() to indicate whether it wants to capture or ignore an input event
Name | Description | ||
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float |
HitDepth |
Depth along hit-test ray |
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void * |
Owner |
Owner of the requesting behavior. Behavior doesn't know this, so this is initialized to null |
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Side |
Which side does request want to capture on |
|
|
UInputBehavior ... |
Source |
Which input behavior generated this request |
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Type |
What type of capture request is this (Begin or Ignore) |
Name | Description | |
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FInputCaptureRequest ( |
Name | Description | ||
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FInputCaptur... |
Begin ( |
Create a Begin-capture request |
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FInputCaptur... |
Ignore() |
Create an ignore-capture request |