UInteractiveTool::HasAccept

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Override Hierarchy

UInteractiveTool::HasAccept()

UMeshBoundaryToolBase::HasAccept()

UPhysicsInspectorTool::HasAccept()

UAddPivotActorTool::HasAccept()

USplitMeshesTool::HasAccept()

UConvertMeshesTool::HasAccept()

UUVEditorLayoutTool::HasAccept()

URecomputeUVsTool::HasAccept()

UUVEditorRecomputeUVsTool::HasAccept()

UUVLayoutTool::HasAccept()

UUVEditorSeamTool::HasAccept()

UParameterizeMeshTool::HasAccept()

USeamSculptTool::HasAccept()

UUVEditorParameterizeMeshTool::HasAccept()

UVolumeToMeshTool::HasAccept()

UMergeMeshesTool::HasAccept()

UShapeSprayTool::HasAccept()

UCombineMeshesTool::HasAccept()

UAddPatchTool::HasAccept()

UExtractCollisionGeometryTool::HasAccept()

UWeldMeshEdgesTool::HasAccept()

UEditUVIslandsTool::HasAccept()

USubdividePolyTool::HasAccept()

UTransferMeshTool::HasAccept()

UBakeTransformTool::HasAccept()

UMeshToVolumeTool::HasAccept()

UBakeMeshAttributeTool::HasAccept()

UBakeMeshAttributeMapsTool::HasAccept()

UBakeMeshAttributeVertexTool::HasAccept()

UBakeMultiMeshAttributeMapsTool::HasAccept()

USkinWeightsPaintTool::HasAccept()

UVoxelCSGMeshesTool::HasAccept()

USkinWeightsBindingTool::HasAccept()

UBaseMeshProcessingTool::HasAccept()

UDrawAndRevolveTool::HasAccept()

UBakeMeshAttributeMapsTool::HasAccept()

UMeshTangentsTool::HasAccept()

UMeshTexturePaintingTool::HasAccept()

UMeshInspectorTool::HasAccept()

UBaseCreateFromSelectedTool::HasAccept()

URemeshMeshTool::HasAccept()

USimplifyMeshTool::HasAccept()

UAlignObjectsTool::HasAccept()

UConvertToPolygonsTool::HasAccept()

UUVSelectTool::HasAccept()

UBakeMeshAttributeVertexTool::HasAccept()

USequencerPivotTool::HasAccept()

UGroomToMeshTool::HasAccept()

UPlaneCutTool::HasAccept()

UEditNormalsTool::HasAccept()

ULatticeDeformerTool::HasAccept()

UBspConversionTool::HasAccept()

USetCollisionGeometryTool::HasAccept()

UGenerateLODMeshesTool::HasAccept()

UGroomCardsEditorTool::HasAccept()

UPolygonOnMeshTool::HasAccept()

UBakeMultiMeshAttributeMapsTool::HasAccept()

UTransformMeshesTool::HasAccept()

UEditPivotTool::HasAccept()

UDeformMeshPolygonsTool::HasAccept()

URemoveOccludedTrianglesTool::HasAccept()

UDrawPolyPathTool::HasAccept()

UMeshVertexPaintingTool::HasAccept()

ULODManagerTool::HasAccept()

UUVEditorChannelEditTool::HasAccept()

UMeshVertexSculptTool::HasAccept()

UDrawPolygonTool::HasAccept()

UMirrorTool::HasAccept()

UMeshSpaceDeformerTool::HasAccept()

UMeshAttributePaintTool::HasAccept()

UUVProjectionTool::HasAccept()

UHoleFillTool::HasAccept()

UDynamicMeshSculptTool::HasAccept()

UGenerateStaticMeshLODAssetTool::HasAccept()

UDisplaceMeshTool::HasAccept()

UMeshGroupPaintTool::HasAccept()

UMeshSelectionTool::HasAccept()

UAttributeEditorTool::HasAccept()

UEditMeshPolygonsTool::HasAccept()

UAddPrimitiveTool::HasAccept()

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveTool.h

Include

#include "InteractiveTool.h"

Source

/Engine/Source/Runtime/InteractiveToolsFramework/Private/InteractiveTool.cpp

Syntax

virtual bool HasAccept() const

Returns

true if this Tool support being Accepted, ie calling Shutdown(EToolShutdownType::Accept)