UInteractiveTool::Render

Allow the Tool to do any custom drawing (ie via PDI/RHI)

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Windows

macOS

Linux

Override Hierarchy

UInteractiveTool::Render()

UMeshBoundaryToolBase::Render()

URevolveBoundaryTool::Render()

UAddPivotActorTool::Render()

URecomputeUVsTool::Render()

UUVEditorRecomputeUVsTool::Render()

UUVLayoutTool::Render()

UParameterizeMeshTool::Render()

USeamSculptTool::Render()

UVolumeToMeshTool::Render()

UAddPatchTool::Render()

UEditUVIslandsTool::Render()

UMeshToVolumeTool::Render()

UBakeMeshAttributeMapsToolBase::Render()

USkinWeightsPaintTool::Render()

URevolveBoundaryTool::Render()

UVoxelCSGMeshesTool::Render()

USkinWeightsBindingTool::Render()

UBaseMeshProcessingTool::Render()

UBaseBrushTool::Render()

USeamSculptTool::Render()

USkinWeightsPaintTool::Render()

UMeshTexturePaintingTool::Render()

UMeshVertexPaintingTool::Render()

UMeshSelectionTool::Render()

UMeshTangentsTool::Render()

UDrawAndRevolveTool::Render()

UMeshTexturePaintingTool::Render()

UMeshInspectorTool::Render()

UAlignObjectsTool::Render()

UUVSelectTool::Render()

UBakeMeshAttributeVertexTool::Render()

USequencerPivotTool::Render()

UGroomToMeshTool::Render()

UMotionTrailTool::Render()

UPlaneCutTool::Render()

UEditNormalsTool::Render()

UBspConversionTool::Render()

ULatticeDeformerTool::Render()

UGroomCardsEditorTool::Render()

UGenerateLODMeshesTool::Render()

UPolygonOnMeshTool::Render()

UTransformMeshesTool::Render()

UEditPivotTool::Render()

UDeformMeshPolygonsTool::Render()

UDrawPolyPathTool::Render()

UMeshVertexPaintingTool::Render()

UDrawPolygonTool::Render()

UMirrorTool::Render()

UMeshSpaceDeformerTool::Render()

UUVProjectionTool::Render()

UMeshSculptToolBase::Render()

UDynamicMeshSculptTool::Render()

UMeshSelectionTool::Render()

UCubeGridTool::Render()

UHoleFillTool::Render()

UEditMeshPolygonsTool::Render()

UAddPrimitiveTool::Render()

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveTool.h

Include

#include "InteractiveTool.h"

Source

/Engine/Source/Runtime/InteractiveToolsFramework/Private/InteractiveTool.cpp

Syntax

virtual void Render
(
    IToolsContextRenderAPI * RenderAPI
)

Remarks

Allow the Tool to do any custom drawing (ie via PDI/RHI)

Parameters

Parameter

Description

RenderAPI

Abstraction that provides access to Rendering in the current ToolsContext