ALandscapeBlueprintBrushBase::PostEditChangeProperty

Called when a property on this object has been modified externally

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UObject::PostEditChangeProperty()

AActor::PostEditChangeProperty()

ALandscapeBlueprintBrushBase::PostEditChangeProperty()

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeBlueprintBrushBase.h

Include

#include "LandscapeBlueprintBrushBase.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintBrushBase.cpp

Syntax

virtual void PostEditChangeProperty
(
    FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

Called when a property on this object has been modified externally

Parameters

Parameter

Description

PropertyThatChanged

the property that was modified