ALandscapeSplineActor::EditorCanAttachTo

Returns true if this actor is allowed to be attached to the given actor

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Override Hierarchy

AActor::EditorCanAttachTo()

ALandscapeSplineActor::EditorCanAttachTo()

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineActor.h

Include

#include "LandscapeSplineActor.h"

Syntax

virtual bool EditorCanAttachTo
(
    const AActor * InParent,
    FText & OutReason
) const

Remarks

Returns true if this actor is allowed to be attached to the given actor