EGrassScaling

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Windows

macOS

Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeGrassType.h

Include

#include "LandscapeGrassType.h"

Syntax

enum EGrassScaling
{
    Uniform,
    Free,
    LockXY,
}

Values

Name

Description

Uniform

Grass instances will have uniform X, Y and Z scales.

Free

Grass instances will have random X, Y and Z scales.

LockXY

X and Y will be the same random scale, Z will be another