LandscapeDataAccess::GetLocalHeight

Reserved 2 bits for other purpose Most significant bit - Visibility, 0 is visible(default), 1 is invisible 2nd significant bit - Triangle flip, not implemented yet

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h

Include

#include "LandscapeDataAccess.h"

Syntax

namespace LandscapeDataAccess
{
    float LandscapeDataAccess::GetLocalHeight
    (
        uint16 Height
    )
}

Remarks

Reserved 2 bits for other purpose Most significant bit - Visibility, 0 is visible(default), 1 is invisible 2nd significant bit - Triangle flip, not implemented yet