ALevelSequenceMediaController

Replicated actor class that is responsible for instigating various cinematic assets (Media, Audio, Level Sequences) in a synchronized fasion

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

AActor

ALevelSequenceMediaController

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/SequenceMediaController.h

Include

#include "SequenceMediaController.h"

Syntax

class ALevelSequenceMediaController :
    public AActor,
    public IMovieSceneCustomClockSource

Remarks

Replicated actor class that is responsible for instigating various cinematic assets (Media, Audio, Level Sequences) in a synchronized fasion

Constructors

Name Description

Public function

ALevelSequenceMediaController

(
    const FObjectInitializer& Init
)

Functions

Name Description

Public function Const

UMediaCompon...

 

GetMediaComponent()

Access this actor's media component

Public function Const

ALevelSequen...

 

GetSequence()

Access this actor's Level Sequence Actor

Public function

void

 

Play()

Public function

void

 

SynchronizeToServer

(
    float DesyncThresholdSeconds
)

Forcibly synchronize the sequence to the server's position if it has diverged by more than the specified threshold