FLevelSequenceAnimSequenceLinkItem

Link To Anim Sequence that we are linked too.

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Windows

macOS

Linux

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceAnimSequenceLink.h

Include

#include "LevelSequenceAnimSequenceLink.h"

Syntax

struct FLevelSequenceAnimSequenceLinkItem

Remarks

Link To Anim Sequence that we are linked too.

Variables

Name Description

Public variable

bool

 

bExportAttributeCurves

Public variable

bool

 

bExportMaterialCurves

Public variable

bool

 

bExportMorphTargets

Public variable

bool

 

bExportTransforms

From Editor Only UAnimSeqExportOption we cache this since we can re-import dynamically.

Public variable

bool

 

bRecordInWorldSpace

Public variable

FSoftObjectPath

 

PathToAnimSequence

Public variable

FGuid

 

SkelTrackGuid

Functions

Name Description

Public function

UAnimSequenc...

 

ResolveAnimSequence()

Public function

void

 

SetAnimSequence

(
    UAnimSequence* InAnimSequence
)