UMovieSceneSubSection::PreEditChange

This is called when a property is about to be modified externally

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Override Hierarchy

UObject::PreEditChange()

UMovieSceneSubSection::PreEditChange()

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Sections/MovieSceneSubSection.h

Include

#include "Sections/MovieSceneSubSection.h"

Source

/Engine/Source/Runtime/MovieScene/Private/Sections/MovieSceneSubSection.cpp

Syntax

virtual void PreEditChange
(
    FProperty * PropertyAboutToChange
)

Remarks

This is called when a property is about to be modified externally

Parameters

Parameter

Description

PropertyThatWillChange

Property that will be changed