FNavigationInvoker

Choose your operating system:

Windows

macOS

Linux

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h

Include

#include "NavigationSystemTypes.h"

Syntax

struct FNavigationInvoker

Variables

Name Description

Public variable

TWeakObjectPtr<...

 

Actor

Public variable

float

 

GenerationRadius

Tiles GenerationRadius away or close will be generated if they're not already present

Public variable

float

 

RemovalRadius

Tiles over RemovalRadius will get removed. needs to be >= GenerationRadius or will get clampped

Constructors

Name Description

Public function

FNavigationInvoker()

Public function

FNavigationInvoker

(
    AActor& InActor,
    float InGenerationRadius,
    float InRemovalRadius
)