UNavigationInvokerComponent

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Inheritance Hierarchy

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavigationInvokerComponent.h

Include

#include "NavigationInvokerComponent.h"

Syntax

class UNavigationInvokerComponent : public UActorComponent

Variables

Name Description

Protected variable

float

 

TileGenerationRadius

Protected variable

float

 

TileRemovalRadius

Constructors

Name Description

Public function

UNavigationInvokerComponent

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

float

 

GetGenerationRadius()

Public function Const

float

 

GetRemovalRadius()

Public function

void

 

RegisterWithNavigationSystem

(
    UNavigationSystemV1& NavSys
)

Public function

void

 

SetGenerationRadii

(
    const float GenerationRadius,
    const float RemovalRadius
)

Sets generation/removal ranges.

Overridden from UActorComponent

Name Description

Public function Virtual

void

 

Activate

(
    bool bReset
)

Activates the SceneComponent, should be overridden by native child classes.

Public function Virtual

void

 

Deactivate()

Deactivates the SceneComponent.