IPluginManager::IntegratePluginsIntoConfig

Scans a set of given plugins and adds them to the passed in ConfigSystem so that the runtime can load faster without needing to scan all plugins looking for config/paks

Choose your operating system:

Windows

macOS

Linux

References

Module

Projects

Header

/Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h

Include

#include "Interfaces/IPluginManager.h"

Syntax

bool IntegratePluginsIntoConfig
(
    FConfigCacheIni & ConfigSystem,
    const TCHAR * EngineIniName,
    const TCHAR * PlatformName,
    const TCHAR * StagedPluginsFile
)

Remarks

Scans a set of given plugins and adds them to the passed in ConfigSystem so that the runtime can load faster without needing to scan all plugins looking for config/paks

Parameters

Parameter

Description

ConfigSystem

The config system to insert settings into

EngineIniName

The name of the engine ini file in ConfigSystem

PlatformName

The name of the platform this config is made for

StagedPluginsFile

A path to a file that contains all plugins that have been staged, and should be evaluated