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Module |
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Header |
/Engine/Source/Runtime/RHI/Public/RHIUtilities.h |
Include |
#include "RHIUtilities.h" |
struct FRWBuffer
Encapsulates a GPU read/write buffer with its UAV and SRV.
Name | Description | |
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FRWBuffer() |
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FRWBuffer ( |
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FRWBuffer ( |
Name | Description | |
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~FRWBuffer() |
Name | Description | ||
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Initialize ( |
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Initialize ( |
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Release() |
Name | Description | ||
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AcquireTransientResource() |
AcquireTransientResource is deprecated. Transient resources are allocated through IRHITransientResourceAllocator instead. |
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DiscardTransientResource() |
DiscardTransientResource is deprecated. Transient resources are allocated through IRHITransientResourceAllocator instead. |