FRDGUserValidation::ValidateRegisterExternalTexture

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References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphValidation.h

Include

#include "RenderGraphValidation.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderGraphValidation.cpp

Syntax

void ValidateRegisterExternalTexture
(
    const TRefCountPtr< IPooledRenderTarget > & ExternalPooledTexture,
    const TCHAR * Name,
    ERenderTargetTexture RenderTargetTexture,
    ERDGTextureFlags Flags
)