FScopedCapture::FScopedCapture

Use this constructor if not on rendering thread.

Choose your operating system:

Windows

macOS

Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderCaptureInterface.h

Include

#include "RenderCaptureInterface.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderCaptureInterface.cpp

Syntax

FScopedCapture
(
    bool bEnable,
    TCHAR const * InEventName,
    TCHAR const * InFileName
)

Remarks

Use this constructor if not on rendering thread. Use bEnable to allow control over the capture frequency.