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Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
class FSerializationHistoryTraversalState
Tracks state when traversing a FSerializationHistory.
Name | Description | |
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FSerializationHistoryTraversalState ( |
Name | Description | ||
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GetValue ( |
Gets the length value from NextTokenIndex + Offset into history. |
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StepBackward() |
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StepForward() |