ShaderCodeToAssets

Mapping from shadermap hashes to an array of asset names - this is used for on-disk storage as it is shorter.

Choose your operating system:

Windows

macOS

Linux

Syntax

TMap< FSHAHash, FShaderMapAssetPaths > ShaderCodeToAssets

Remarks

Mapping from shadermap hashes to an array of asset names - this is used for on-disk storage as it is shorter.