FShaderCodeLibraryPipeline

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References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h

Include

#include "ShaderCodeLibrary.h"

Syntax

struct FShaderCodeLibraryPipeline

Variables

Name Description

Public variable

uint32

 

Hash

Public variable

FSHAHash[SF_Num...

 

Shaders

Constructors

Name Description

Public function

FShaderCodeLibraryPipeline()

Functions

Name Description

Public function

void

 

GetPipelineHash

(
    FSHAHash& Output
)

Computes a longer hash that uniquely identifies the whole pipeline, used in FStableShaderKeyAndValue

Public function

void

 

Initialize

(
    const FShaderPipeline* Pipelin...
)

Fills the hashes from the pipeline stage shaders