FShaderCompilerInput::DeserializeSharedInputs

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References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h

Include

#include "ShaderCompilerCore.h"

Syntax

void DeserializeSharedInputs
(
    FArchive & Ar,
    const TMap< FString, FThreadSafeSharedStringPtr > & ExternalIncludes,
    const TArray< FShaderCompilerEnvironment > & SharedEnvironments,
    const TArray< TUniquePtr< FShaderParametersMetadata >> & ShaderParameterStructures
)