FShaderLibraryCooker::AddShaderStableKeyValue

At cook time, add the human readable key value information.

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Windows

macOS

Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h

Include

#include "ShaderCodeLibrary.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp

Syntax

static void AddShaderStableKeyValue
(
    EShaderPlatform ShaderPlatform,
    FStableShaderKeyAndValue & StableKeyValue
)

Remarks

At cook time, add the human readable key value information.