FShaderMapBase::SaveShaderStableKeys

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References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Syntax

void SaveShaderStableKeys
(
    EShaderPlatform TargetShaderPlatform,
    const struct FStableShaderKeyAndValue & SaveKeyVal
)