OpenPipelineFileCache

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Name Description

Public function Static

bool

 

OpenPipelineFileCache

(
    EShaderPlatform Platform
)

Opens the shader pipeline cache file with either the LastOpened setting if available, or the project name otherwise

Public function Static

bool

 

OpenPipelineFileCache

(
    FString const& Name,
    EShaderPlatform Platform
)

Opens the shader pipeline cache file with the given name and shader platform.