FTextureReference::BeginRelease_GameThread

Kicks off the release process on the game thread.

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macOS

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References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderResource.h

Include

#include "RenderResource.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp

Syntax

void BeginRelease_GameThread()

Remarks

Kicks off the release process on the game thread.