FTextureReference::GetFriendlyName

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Override Hierarchy

FRenderResource::GetFriendlyName()

FTextureReference::GetFriendlyName()

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderResource.h

Include

#include "RenderResource.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp

Syntax

virtual FString GetFriendlyName() const

Returns

The resource's friendly name. Typically a UObject name.