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| FRenderResource
|
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include |
#include "RenderResource.h" |
class FVertexBufferWithSRV : public FVertexBuffer
Name | Description | ||
---|---|---|---|
|
ShaderResourceViewRHI |
SRV that views the entire texture |
|
|
UnorderedAccessViewRHI |
optional UAV that views the entire texture |
Name | Description | ||
---|---|---|---|
|
ReleaseRHI() |
Releases the RHI resources used by this resource. |