FVertexBufferWithSRV

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderResource.h

Include

#include "RenderResource.h"

Syntax

class FVertexBufferWithSRV : public FVertexBuffer

Variables

Name Description

Public variable

FShaderResource...

 

ShaderResourceViewRHI

SRV that views the entire texture

Public variable

FUnorderedAcces...

 

UnorderedAccessViewRHI

optional UAV that views the entire texture

Overridden from FRenderResource

Name Description

Public function Virtual

void

 

ReleaseRHI()

Releases the RHI resources used by this resource.