MobileBasePassAlwaysUsesCSM

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Windows

macOS

Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderUtils.h

Include

#include "RenderUtils.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderUtils.cpp

Syntax

bool MobileBasePassAlwaysUsesCSM
(
    const FStaticShaderPlatform Platform
)