SetShaderUAV

Choose your operating system:

Windows

macOS

Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h

Include

#include "ShaderParameterStruct.h"

Syntax

template<typename TRHICmdList, typename TShaderClass>
void SetShaderUAV
(
    TRHICmdList & RHICmdList,
    const TShaderRef< TShaderClass > & Shader,
    FRHIPixelShader * ShadeRHI,
    const uint8 * Base,
    const FShaderParameterBindings::FResourceParameter & ParameterBinding
)