ShouldWriteShaderSymbolsAsZip

Returns true if shaders should be combined into a single zip file instead of individual files.

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macOS

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References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h

Include

#include "ShaderCompilerCore.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp

Syntax

bool ShouldWriteShaderSymbolsAsZip
(
    FName ShaderFormat
)

Remarks

Returns true if shaders should be combined into a single zip file instead of individual files.