TCommands::RegisterCommands

Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

TCommands::RegisterCommands()

FSampleToolsEditorModeCommands::RegisterCommands()

FAssetPlacementEdModeCommands::RegisterCommands()

FUVEditorCommands::RegisterCommands()

FDMXEditorCommands::RegisterCommands()

FPersonaCommonCommands::RegisterCommands()

FMeshPainterCommands::RegisterCommands()

FAnimGraphCommands::RegisterCommands()

FNewGizmoEnableCommands::RegisterCommands()

FActorPaletteCommands::RegisterCommands()

FExampleAssetEditorCommands::RegisterCommands()

FEditorDebugToolsCommands::RegisterCommands()

FLevelAssetEditorCommands::RegisterCommands()

FCachingEditorCommands::RegisterCommands()

FModelingModeActionCommands::RegisterCommands()

FGraphEditorCommandsImpl::RegisterCommands()

FGlobalEditorCommonCommands::RegisterCommands()

FTabCommands::RegisterCommands()

FGenericCommands::RegisterCommands()

FHairModelingToolCommands::RegisterCommands()

FGeometryCollectionSelectionCommands::RegisterCommands()

FNiagaraEditorCommands::RegisterCommands()

FIKRigCommands::RegisterCommands()

FMeshPaintEditorModeCommands::RegisterCommands()

FLogWidgetCommands::RegisterCommands()

SWorldPartitionEditorGrid2D::FEditorCommands::RegisterCommands()

FSoundClassEditorCommands::RegisterCommands()

FLevelEditorModesCommands::RegisterCommands()

FNiagaraParameterPanelCommands::RegisterCommands()

FRayTracingDebugVisualizationMenuCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

FIKRetargetCommands::RegisterCommands()

TInteractiveToolCommands::RegisterCommands()

FLevelEditorCommands::RegisterCommands()

FBufferVisualizationMenuCommands::RegisterCommands()

FGroomEditorCommands::RegisterCommands()

FShowFlagMenuCommands::RegisterCommands()

FStandardToolModeCommands::RegisterCommands()

FNaniteVisualizationMenuCommands::RegisterCommands()

FPlayWorldCommands::RegisterCommands()

FGroomViewportLODCommands::RegisterCommands()

FSoundCueGraphEditorCommands::RegisterCommands()

FMyBlueprintCommands::RegisterCommands()

FIKRigSkeletonCommands::RegisterCommands()

FEditorCommands::RegisterCommands()

FTranslationEditorCommands::RegisterCommands()

FViewportNavigationCommands::RegisterCommands()

FFullBlueprintEditorCommands::RegisterCommands()

FMotionTrailCommands::RegisterCommands()

FStaticMeshEditorCommands::RegisterCommands()

FPListEditorCommands::RegisterCommands()

FEditPivotCommands::RegisterCommands()

FCurveEditorCommands::RegisterCommands()

FModelingToolsManagerCommands::RegisterCommands()

FMaterialEditorCommands::RegisterCommands()

FLevelViewportCommands::RegisterCommands()

FEditorViewportCommands::RegisterCommands()

FMaterialEditorSpawnNodeCommands::RegisterCommands()

FSequencerCommands::RegisterCommands()

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Commands/Commands.h

Include

#include "Framework/Commands/Commands.h"

Syntax

void RegisterCommands()

Remarks

Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro.