EFontFallback

Sets the maximum font fallback level, for when a character can't be found in the selected font set.

Choose your operating system:

Windows

macOS

Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Fonts/SlateFontInfo.h

Include

#include "Fonts/SlateFontInfo.h"

Syntax

enum EFontFallback
{
    FF_NoFallback,
    FF_LastResortFallback,
    FF_Max,
}

Values

Name

Description

FF_NoFallback

No fallback font

FF_LastResortFallback

Fallback to localized font set Fallback to last resort font set

FF_Max

Tries all fallbacks

Remarks

Sets the maximum font fallback level, for when a character can't be found in the selected font set. UI code that renders strings from a third party (e.g. player chat in a multiplayer game) may want to restrict font fallback to prevent potential performance problems.