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Module |
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Header |
/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h |
Include |
#include "Textures/TextureAtlas.h" |
class ISlateTextureAtlasFactory
A factory capable of generating a texture atlas or shader resource for textures too big to be in an atlas
Name | Description | |
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~ISlateTextureAtlasFactory() |
Name | Description | ||
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TUniquePtr< ... |
CreateNonAtlasedTexture |
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TUniquePtr< ... |
CreateTextureAtlas ( |
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ReleaseTextureAtlases ( |