FTypedElementListLegacySync

Interface to allow external systems (such as [USelection](API\Editor\UnrealEd\USelection)) to receive immediate sync notifications as an element list is changed.

Choose your operating system:

Windows

macOS

Linux

References

Module

TypedElementFramework

Header

/Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementList.h

Include

#include "Elements/Framework/TypedElementList.h"

Syntax

class FTypedElementListLegacySync

Remarks

Interface to allow external systems (such as USelection) to receive immediate sync notifications as an element list is changed. This exists purely as a bridging mechanism and shouldn't be relied on for new code. It is lazily created as needed.

Constructors

Name Description

Public function

FTypedElementListLegacySync

(
    const FTypedElementList& InElement...
)

Functions

Classes

Name

Description

Public class

FOnSyncEvent

Enums

Name

Description

Public enum

ESyncType