EWidgetAnimationEvent

Different animation events.

Choose your operating system:

Windows

macOS

Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h

Include

#include "Blueprint/UserWidget.h"

Syntax

enum EWidgetAnimationEvent
{
    Started,
    Finished,
}

Values

Name

Description

Started

Finished

Remarks

Different animation events.