UWidgetBlueprintLibrary::GetBrushResource

Gets the resource object on a brush.

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References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h

Include

#include "Blueprint/WidgetBlueprintLibrary.h"

Source

/Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp

Syntax

static UObject * GetBrushResource
(
    const FSlateBrush & Brush
)

Remarks

Gets the resource object on a brush. This could be a UTexture2D or a UMaterialInterface.