Get AIController

Get AIController

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The way it works exactly is if the actor passed in is a pawn, then the function retrieves pawn's controller cast to AIController. Otherwise the function returns actor cast to AIController.

Target is AIBlueprint Helper Library

Get AIController
Controlled Actor
Return Value

Inputs

Controlled Actor
Actor Object Reference

Outputs

Return Value
AIController Object Reference

The way it works exactly is if the actor passed in is a pawn, then the function retrieves pawn's controller cast to AIController. Otherwise the function returns actor cast to AIController.