Camera

Camera

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Actions

Add Generic Camera Lens Effect

Creates a camera lens effect of the given class on this camera.

Target is Player Camera Manager

Clear Camera Lens Effects

Removes all camera lens effects.

Target is Player Camera Manager

Deproject Screen to World

Transforms the given 2D screen space coordinate into a 3D world-space point and direction.

Target is Gameplay Statics

Get Camera Location

Returns camera's current location.

Target is Player Camera Manager

Get Camera Rotation

Returns camera's current rotation.

Target is Player Camera Manager

Get Camera View

Returns camera's Point of View. Called by Camera class. Subclass and postprocess to add any effects.

Target is Camera Component

Get Cine Camera Component

Returns the CineCameraComponent of this CineCamera

Target is Cine Camera Actor

Get FOVAngle

Returns the camera's current full FOV angle, in degrees.

Target is Player Camera Manager

Get View Location

Get View Location

Target is Viewport

Get View Projection Matrix

Returns the View Matrix, Projection Matrix and the View x Projection Matrix for a given view

Target is Gameplay Statics

Get View Rotation

Get View Rotation

Target is Viewport

Play World Camera Shake

Plays an in-world camera shake that affects all nearby local players, with distance-based attenuation. Does not replicate.

Target is Gameplay Statics

Project World to Screen

Transforms the given 3D world-space point into a its 2D screen space coordinate.

Target is Gameplay Statics

Remove Generic Camera Lens Effect

Removes the given lens effect from the camera.

Target is Player Camera Manager

Set Aspect Ratio

Set Aspect Ratio

Target is Camera Component

Set Constraint Aspect Ratio

Set Constraint Aspect Ratio

Target is Camera Component

Set Field Of View

Set Field Of View

Target is Camera Component

Set Game Camera Cut This Frame

Sets the bGameCameraCutThisFrame flag to true (indicating we did a camera cut this frame; useful for game code to call, e.g., when performing a teleport that should be seamless)

Target is Player Camera Manager

Set Ortho Far Clip Plane

Set Ortho Far Clip Plane

Target is Camera Component

Set Ortho Near Clip Plane

Set Ortho Near Clip Plane

Target is Camera Component

Set Ortho Width

Set Ortho Width

Target is Camera Component

Set Post Process Blend Weight

Set Post Process Blend Weight

Target is Camera Component

Set Projection Mode

Set Projection Mode

Target is Camera Component

Set Use Field Of View for LOD

Set Use Field Of View for LOD

Target is Camera Component

Set View Location

Set View Location

Target is Viewport

Set View Rotation

Set View Rotation

Target is Viewport