Start Camera Shake

Start Camera Shake

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Windows

macOS

Linux

Starts a new camera shake originating from this source, and apply it on all player controllers

Target is Camera Shake Source Component

Start Camera Shake
Target
In Camera Shake
Select Class
Scale
Play Space
CameraLocal
User Play Space Rot
R 0
P 0
Y0

Inputs

In
Exec
Target
Camera Shake Source Component Object Reference
In Camera Shake
Camera Shake Base Class Reference
Scale
Float (single-precision)
Play Space
ECameraShakePlaySpace Enum
User Play Space Rot
Rotator

Outputs

Out
Exec