Start Camera Shake

Start Camera Shake

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macOS

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Plays a camera shake on this camera.

Target is Player Camera Manager

Start Camera Shake
Target
Shake Class
Select Class
Scale
Play Space
CameraLocal
User Play Space Rot
R 0
P 0
Y0
Return Value
Select Asset

Inputs

In
Exec
Target
Player Camera Manager Object Reference
Shake Class
Camera Shake Base Class Reference
Scale
Float (single-precision)

Scalar defining how "intense" to play the shake. 1.0 is normal (as authored).

Play Space
ECameraShakePlaySpace Enum

Which coordinate system to play the shake in (affects oscillations and camera anims)

User Play Space Rot
Rotator

Coordinate system to play shake when PlaySpace == CAPS_UserDefined.

Outputs

Out
Exec
Return Value
Camera Shake Base Object Reference