Stop All Instances Of Camera Shake from Source

Stop All Instances Of Camera Shake from Source

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Stops playing all shakes of the given class originating from the given source.

Target is Player Camera Manager

Stop All Instances Of Camera Shake from Source
Target
Shake
Select Class
Source Component
Immediately

Inputs

In
Exec
Target
Player Camera Manager Object Reference
Shake
Camera Shake Base Class Reference
Source Component
Camera Shake Source Component Object Reference
Immediately
Boolean

Outputs

Out
Exec